- Mass Effect trilogy is build on Unreal Engine 3 which base settings can be tweaked by editing game configuration files -.ini-s. Coalesced.ini - main configuration file, where all gameplay settings are stored. Mass Effect 2 BioGame Config PC Cooked All properties of base game weapons are stored there.
- Modern Weapons Pack (MWP) adds 16 new weapons, including 12 that you know from Mass Effect 3, one from ME: Andromeda, and something brand new as well. Full list below. Mass Effect 2 is just very poor in weaponry terms. Standard game offers only 19 weapons, with all DLCs - 29. ME3 has 63 weapons, 68 if you include seasonal heavies.
- Human Armor is armor that can be worn by humans and asari in Mass Effect. Shepard's maximum armor type depends on the Commander's class. Ashley Williams starts with medium armor, but may unlock heavy armor. Kaidan Alenko and Liara T'Soni may only wear light armor. Every human armor is not pictured in the tables below, though most have an individual armor page which includes an image.
- More Cheats and Tips for Mass Effect 2 If you need more help with this game, then check out the following pages which are our most popular hints and cheats for this game: Cheat Mode. Prequel Bonuses. Imported 'Mass Effect' Character Bonuses. Element Zero Locations. Completion Bonuses.
- Mass Effect 2 Best Armor
- Mass Effect 1 All Armor
- Mass Effect 2 Unlock All Armor 2
- Mass Effect 2 Armor List
- Mass Effect 2 Armor Sets
Jan 07, 2010 How to unlock Mass Effect 2 Armors and M-90 Weapon. If you pre-ordered Mass Effect 2, then you’ll be privy to some secret and rare weapons and armor that people who didn’t reserve their copy won’t get access to. This will greatly enhance Commander Shepard’s skills and abilities, making it easier (and more fun) for you to complete the game.
Armor is a protective casing utilized by many different species to protect specific body parts from injury. There are specific armors for each species; TurianKrogan, QuarianHuman and Asari. Armor can be customised with upgrades to give better shields or health regeneration, improve cooldown times for tech abilities, or protect against melee attacks depending on individual preference.
What can i upgrade on imovie for mac pro 2010 to. Each set of armor has a kinetic barrier generator and an onboard computer that can give readouts on the environment, connect with terminals to download data, and check local wildlife against the xenobiology database. This computer is also what gives Shepard readouts on the squad's current health and shield status, and helps differentiate between friends and foes during combat.
- 1Head
- 2Chest
- 3Shoulders
- 4Arms
- 5Legs
- 6Armor Sets
Head[edit]
N7 Helmet[edit]
- In-Game Description: Dual layer of fabric armor and kinetic padding within a lightweight ablative ceramic shell. Comes standard with a suite of communication, navigation, and battlefield awareness software.
- Effect: +5% Health
- Location: N/a
- Merchant: N/a
- Price: N/a
N7 Breather Helmet[edit]
- In-Game Description: Dual layer of fabric armor and kinetic padding within a lightweight ablative ceramic shell. Comes standard with a suite of communication, navigation, and battlefield awareness software. Comes hardsealed to protect wearer from hazardous environmental conditions.
- Effect: +5% Health
- Location: N/a
- Merchant: N/a
- Price: N/a
Kuwashii Visor[edit]
- In-Game Description: Developed by Ariake Technologies, the wearer exchanges full protective coverage for visibility, unencumbered mobility, and increased accuracy.
- Effect: +10% Headshot Damage
- Location: Omega
- Merchant: Harrot’s Emporium
- Price: 2,000
Death Mask[edit]
- In-Game Description: Developed by Tyriel Advanced Communications Corporation (TACC), the Death Mask not only offers exceptional protection but also includes an advanced audio processing package that allows unprecedented clarity and resonance for spoken communication.
- Effect: +10% Paragon/Renegade Bonus
- Location: Tuchanka
- Merchant: Ratch's Wares
- Price: 8,000
Umbra Visor[edit]
- In-Game Description: A next-generation night-vision device that assists targeting. By detecting the focal point of the wearer's eyes and enhancing the image at that location, the visor helps direct a biotic power or a shot from an omni-tool exactly where the wearer is looking.
- Effect: +5% Power Damage
- Location: Dr. Pepper DLC
- Merchant: N/a
- Price: N/a
Recon Hood[edit]
- In-Game Description: A hood issued to covert action teams, this model's optic display interfaces with most small arms' auto-targeting software, linking hand and eye for improved accuracy and increased weapon damage. Ballistic-mesh fabric and composite ceramic plating provide necessary armor, and the integral air filter helps in hostile environments.
- Effect: +5% Weapon Damage
- Location: Dr. Pepper DLC
- Merchant: N/a
- Price: N/a
Sentry Interface[edit]
- In-Game Description: This visor works with the Sentry system, a software application that optimizes an armor suit's microframe computer. When the Sentry system is running, more power can be devoted to shield management.
- Effect: +5% Shield Strength
- Location: Dr. Pepper DLC
- Merchant: N/a
- Price: N/a
Chest[edit]
N7 Chestplate[edit]
- In-Game Description: Interlocking plates of thick, ablative ceramic plates. Designed to be light, effective, and easily repaired.
- Effect: +3% Power Damage
- Location: N/a
- Merchant: N/a
- Price: N/a
Aegis Vest[edit]
- In-Game Description: Interlocking plates of thick, ablative ceramic plates. Designed to be light, effective, and easily repaired.
- Effect: +5% Health
- Location: Citadel
- Merchant: Rodam Expeditions
- Price: 2,000
Capacitor Chestplate[edit]
- In-Game Description: Micro wells developed by Armax Arsenal store part of the energy directed at the armor and use it to jump start the kinetic barrier recharge cycle.
- Effect: +10% Faster Shield Regeneration
- Location: Omega
- Merchant: Harrot’s Emporium
- Price: 4,000
Shield Harness[edit]
- In-Game Description: A series of ultra-efficient storage cells designed by Armax Arsenal to augment the existing power in the operation of the wearer's kinetic barrier.
- Effect: +5% Shield Strength
- Location: Tuchanka
- Merchant: Ratch's Wares
- Price: 8,000
Shoulders[edit]
N7 Shoulder Guards[edit]
- In-Game Description: Curved shell of ablative ceramic over kinetic padding.
- Effect: +3% Weapon Damage
- Location: N/a
- Merchant: N/a
- Price: N/a
Amplifier Plates[edit]
- In-Game Description: Using their expertise in policing dangerous situations with limited assets, Elanus Risk Control Services (ERCS) has created shoulder protection that includes an internal micro-control system to maximize resources.
- Effect: +5% Power Damage
- Location: Illium
- Merchant: Gateway Personal Defense
- Price: 2,000
Asymmetric Defense Layer[edit]
- In-Game Description: Offering increased protection where it's needed most, Rosenkov Materials' proprietary coating process increases stopping power of standard ceramic armor.
- Effect: +5% Health
- Location: Tuchanka
- Merchant: Ratch's Wares
- Price: 8,000
Strength Boost Pads[edit]
- In-Game Description: Incorporates a series of lightweight beryllium and tungsten braces and micro-servos to support and enhance the natural movements of the wearer. Originally developed by the Sirta Foundation to aid in the primary construction phase of planet setttlement, it has since been adapted for more martial purposes.
- Effect: +25% Melee Damage
- Location: Omega
- Merchant: Omega Market
- Price: 4,000
Arms[edit]
N7 Gauntlets[edit]
- In-Game Description: A combination of fabric armor with kinetic padding and plates of ablative ceramic for protection.
- Effect: +3% Health
- Location: N/a
- Merchant: N/a
- Price: N/a
Heavy Damping Gauntlets[edit]
- In-Game Description: Armax Arsenal added micro-harmonic oscillators to reduce stress on the kinetic barriers ensuring suit integrity when faced with oncoming projectiles.
- Effect: +5% Shield Strength
- Location: Tuchanka
- Merchant: Ratch's Wares
- Price: 4,000
Off-Hand Ammo Pack[edit]
- In-Game Description: A simple but popular modification developed by the Elkoss Combine and favored among mercenary groups and military personnel on active assignment.
- Effect: +10% Spare Ammo Capacity
- Location: Citadel
- Merchant: Rodam Expeditions
- Price: 2,000
Stabilization Gauntlets[edit]
- In-Game Description: Incorporating micro-gyros linked with a hardsuit's internal targeting aids these gauntlets from Aldrin Labs ensure better battlefield performance.
- Effect: +5% Weapon Damage
- Location: Omega
- Merchant: Omega Market
- Price: 8,000
Legs[edit]
N7 Greaves[edit]
- In-Game Description: Dual layer of fabric armor and kinetic padding beneath thick plates of ablative ceramic and lined with additional kinetic barriers.
- Effect: +3% Shield Strength
- Location: N/a
- Merchant: N/a
- Price: N/a
Stimulator Conduits[edit]
- In-Game Description: Incorporates a series of beryllium and tungsten braces and micro-servos to support and enhance the natural movements of the wearer for short periods of time. Originally developed by the Sirta Foundation for search and rescue personnel, it has been adapted for military use.
- Effect: +10% Storm Speed
- Location: Omega
- Merchant: Omega Market
- Price: 4,000
Life Support Webbing[edit]
- In-Game Description: Within a wearable framework, the Sirta Foundation developed an innovative net of micro-stimulants and medi-gel in order to increase the chances of survival for aid workers and military personnel working in a hostile environment.
- Effect: +10% Health
- Location: Citadel
- Merchant: Sirta Foundation
- Price: 8,000
Ordnance Packs[edit]
- In-Game Description: Co-developed by the Rahael Group and Beckmann Financial to solve the issue of munitions storage for Heavy Weapon class engagement tools.
- Effect: +10% Spare Heavy Weapon Ammo Capacity
- Location: Omega
- Merchant: Omega Market
- Price: 2,000
Armor Sets[edit]
Blood Dragon Armor[edit]
- Description: Originally created for Earth's Urban Combat Championship, this set of armor has undergone as much or more field testing than those of modern militaries. The armor's microframe computer adapts to any top-tier omni-tool, kinetic barrier, or biotic amp, giving seemless and error-free performance. The chest and shoulder piece bears the logo of the Edmonton Blood Dragons, and the inside of the armor bears the signatures of the entire team. When and how the Illusive man got his hands on this armor is unknown.
- Effect: +15% Power Damage, +10% Shield Strength
- Acquisition: Dragon Age: Origins
Cerberus Assault Armor[edit]
- Description: Cerberus assault armor is designed for shock troops, who are expected to turn the tide of battle against creatures or forces that would decimate normal soldiers. The troops demanded three things in its design: shields, armor thick enough to last against a superior foe, and a rechargeable pack to extend a heavy weapon power cell. The only drawback of the armor is its weight, which the troops carry as a point of pride. They have a saying: 'Out of shape going in, in shape coming out.'
- Effect: +10% Heavy Weapon Ammo Capacity, +10% Shield Strength, +10% Health
- Acquisition: Cerberus Network
Collector Armor[edit]
- Description: Take the fight to the enemy with their own weapon! Extremely rare to find in the galaxy, this unique armor is the first step of experimentation with Collector technology. This chitinous armor uses advanced regeneration amplifiers allow you to move faster, take more damage and recover health quickly.
- Effect: +10% Faster Health Regeneration, +10% Storm Speed, +20% Health
- Acquisition: Collector's Edition
Inferno Armor[edit]
- Description: The Inferno Armor is able to recognize elevated heart rates and pupil movement in people close by, acting almost like a lie detector. This same array also monitors the officer and regulates sub-systems with extreme efficiency to allow for greater response times.
- Effect: +10% Paragon/Renegade Bonus, +10% Power Damage, +10% Storm Speed
- Acquisition: Pre-Order Bonus
Terminus Assault Armor[edit]
- Description: Like all modern combat hard-suits, the Terminus Assault Armor is environmentally sealed with an independent air supply for use in space and extreme planetary conditions, with an onboard 'micro-frame' computer capable of running a suite of battle management software. To prevent detection by passive thermal sensors, body heat is channeled to the base of the feet, where it can be dispersed into the ground.
- Effect: +15% Power Damage, +10% Shield Strength
- Acquisition: Gamestop Pre-Order Bonus
Mass Effect 2 Best Armor
Retrieved from 'https://masseffect.neoseeker.com/w/index.php?title=Mass_Effect_2_Armor&oldid=2363'
Related Threads
Mass Effect 2: my thoughts - last post by @ Feb 2, 2010Dragon Age: Origins Collectors & Regular Edition - Blood Dragon Armor (For Use In ME 2) - last post by @ Sep 18, 2009
I have to 2 questions - last post by @ Mar 18, 2008
Last edited by 76.170.54.8 on 19 May 2020 at 14:54
Printable version
Permanent link
Permanent link
hausfullpac.netlify.com › ▀ ▀ Mass Effect 2 Unlock All Weapons
This mod works with all copies of Mass Effect 2 and all of the DLC (DLC is not required however) What this mod does: This mod allows all classes to have access to soldier weapon sets (Heavy weapon, sniper rifle, assault rifle, shotgun, and pistol), and on the collector ship mission it will unlock a special weapon for you. For Mass Effect 2 on the PC, a GameFAQs message board topic titled 'unlocking all weapon and armor and shield research'. The weapons I haven't figured out beyond. Weapons in Mass Effect Andromeda are an important tactical choice for players and each of the weapon classes have situational application. Weapons can be acquired at Merchants, as rewards for Missions, or through Crafting. They can be improved by weapon upgrades called Weapon Mods.
Coalesced Mods - Masseffectsaves.com Coalesced.ini ModsALWAYS BACK UP YOUR ORIGINAL COALESCED.INI BEFORE USING ANY OF THESE MODS BELOW!!.I need someone who knows about editing Coalesced.ini to help get some of the mods below updated for the new patches. I've contacted their developers and have not gotten any response. If you can help, please IM orme. You will be credited for your work.
Every gun is spread throughout the game and can be found almost very easily, but you could be missing one or two cause you ran over them and didn't look. You first find your Predator Heavy Pistol in the locker at the beginning of the game, later in that same mission you come to an lift and beside it is the grenade launcher. After you complete this mission you get the Avenger Assault Rifle, Katana Combat Shotgun, Mantis Sniper Rifle, or the Shurikan SMG in the opening of the next mission. Later on in the game you can get Vindicator Battle Rifle, which is located in the mission you go to get Archangel (a.k.a.
Garrus) when you meet him there is a bench in the room he is in it is sitting on it. Next the Canifex Hand Cannon is found in the mission you go to find Mordin, when you meet Mordin in his clinic he hands you the Hand Cannon. The Viper Sniper Rifle can be found all throughout the mission you go to find Thane the Assassin, next to a terminal where Nassana is talking, next to the bridge you take to switch towers, and on a u-turn next to an elevator which brings down a mini-boss. The Schimitar Assault Shotgun is found in the mission you go to get Samara, it is found on a desk on the right hand side of the room near a weapons locker, sorry don't remember fight that occurred right before this. Next you find the Tempest SMG in the mission you go to find Tali, it located next to a dead Geth Hunter, some Geth Troopers, some Quarian soldiers, and a radio where you communicate to a Quarian captain, I don't remember his name sorry.
Mass Effect 2 Weapon Locations
Also the Geth Pulse Rifle is found in the same mission you go after Tali, it is found at the end after you fight the Geth Colossus and before you talk to Tali, there is a large Geth dead on the floor through the door and on him is the Pulse Rifle. Almost every heavy weapon is a Tech Lab Prototype, but the flamethrower (not including grenade launcher cause you have to pick it up) is found in Zaeed's loyalty mission you must have the Cerberus Network to get this, it is on the floor after you have entered Vido's base after you are finish talking with the civilian who says they are trapped. The Locust SMG is also found in a downloadable content with Stolen Memory, Kasumi's loyalty mission once you get to the Graybox sitting next to it is the Kassa Locust.
Then the Revenant Machine Gun, Claymore Heavy Shotgun, and Widow Anti-Material Rifle are all found in the Collector Ship once you finish the scene when you find out the Collectors were once Protheans you automatically have to pick one up. Fighting on Insanity seems easy for the first mission, because its like every other difficutly, but when you reach the first mission that you get guns other than the Predator Heavy Pistol and the Grenade Launcher, things get tricky. Enemies now have ridiculous amounts of health, standard mechs no longer just have health they have a layer of amour too. Things are a little bit harder there, and they eliminate your sheilds in two to three bursts of their Shurikens. Also the dog mechs get armour as well. This mission you start out with a shotgun, assault rifle, sniper rifle, and/or sub-machine gun (or the one you do when right after you meet the Illusive Man, but before you meet Joker) is the hardest mission in the game, because you have no upgrades and the worst guns in the game for this difficulty.
Once you pass this mission the game gets easier, I promise, mainly if you imported this character so you have more guns once you get on the Normandy SR2. Personnally for this difficulty I would suggest using the Soldier Class too, two main reasons: five weapons you hold at once and ADRENALINE RUSH! Use Adrenaline Rush like crazy get this evolved in your stats, it will save your life! Also if you have the points I would suggest both the Firepower Pack and the Aegis Pack for this game, because the new armor, assault rifle, sniper rifle, shotgun, and pistol are too good to give up.
Trust me that name is what it is FIREPOWER! Don't just quit after that second mission the rest of the game is a breeze compared to that. Just remember: Don't ever be the big hero, sit back relax and Adrenaline Rush use it, you'll eliminate your enemies so fast they won't know what happened, also switch your ammo types even if their health is going down, you will have more ammo later, when you'll need it. The first one is crude but it is effective.Look for spots that don't mesh with the landscape, random craters, oceans, ice caps, belts, ect. This is where most large spikes are.The second one is more tedious but nets more income.1. Place the target on the very edge of the planet with out turning it.2. Start scanning and use both thumb sticks to move the planet and the scanner.3.
Do this to coat the whole planet, yes it takes time.4. When done in that row, move up or down the diameter of the target.5. Repeat as needed. When the Collector in front of you turns into a Harbinger You have signed a real date with death. This is a quick guide to take them down fast.
Mass Effect 2 Use All Weapons Mod
Mass Effect 1 All Armor
Take Garrus or someone else with concussive shot and anyone else, even two concussive shot guys help. Use these to drop the Biotic Barriers that it puts up, then open up his chest cavity with a load of armor-piercing ammunition. If you have the Widow, use it, one head shot and he's down for the count. Note that it is unadvised to take one of these guys head on. If you are using an infiltrator, use incinerate between sniper shots to maintain ammo. This will weaken its armor, just watch out for his little fire balls too, they hurt more than a level 4 fire ball.
Mass Effect 2 Unlock All Armor 2
To unlock New Game+, complete/clear the Suicide Mission, watch the credits, andthen start a new game and select the 'Import ME2 Character' option and select thesave file you cleared the Suicide mission on. In New Game+ your current Level,Class, Skills, Weapons Training, and Equipment from your previous save file willbe carried over to the new file. In addition, you also gain 50,000 of eachresource and a 200,000 Credit Bonus.
Mass Effect 2 Armor List
Mass Effect 1 Weapons
Mass Effect 2 Armor Sets
Your upgrades do not carry over and yourKarma/Squad Loyalty is reset in New Game+).